![]() ![]() I'm getting bones and all kinds of other stuff. Using DAZ to Blender bridge, I cannot even figure out how to select the entire objsct. Then, in my reading, i found a deal that said to make the model as one object, which I finally figured out how to do that, but even then, it had 502,000 holes. Its a mess I guess as there were 502,000 holes plus a ton of other error. So, for example, I created a character with some clothes, hair, and a pose. I tried just exporting as obj and also using the DS to Blender bridge, which was a whole different mess, but finally got that to work. I think a lot has to do with how its exported from DS. I don't understand it, but it is stated once you get a character into it, you should be able to get it corrected etc for 3d print. So, let me say I'm newer than rookie at Blender. Perhaps there is a better way, but Blender seems to be the correct choice. I've been trying and trying, watching videos, reading, and so forth for at least 2 years and still cannot figure out how to get a DAZ Studio character into Blender and then prep it correctly for 3D Printing.
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